Devlog W03 - Designing!


Introduction

Hello there and welcome back for another MAGNETS! Devlog!
For new people, here's a little recap:
We're creating a local multiplayer sumo wrestling game. But all the players are magnets! Be the last magnet standing in the arena and claim victory! But watch out for bombs and bullets,  cause they might push you out first!

This week was all about getting ready to start diving head first into our game's production phase that starts next week.
That meant completing a lot of boring, but VERY IMPORTANT documents. These will help out whole team stay on the same page and breeze through our game's production. But that doesn't mean we don't have anything to show this week, on the contrary! We've got a completed prototype YOU CAN PLAY for yourself!

Ready, set, GO!

First order of business was finishing up the game loop: We've added a countdown to the start of each round and added a win screen praising the winning player. It looks so intense!


New BULLETS

A new mechanic was also born this week: STUN bullets! When a player gets hit with one of these, they stunned. Obviously.
This mechanic will be in the full game, but is not in this week's prototype. So you'll have to follow us if you want to know when you'll be able to play with them ;)


The Almighty ARTBIBLE

Our artist have been hard at work compiling every detail about the looks of the game in one document, called the artbible. To get this document fully completed, we worked out a cutscene at the beginning of the fight AND created a shader that will define the visual style of the game!
It all looks so pretty!


The FUTURE

Next week marks the start of PRODUCTION,  meaning we'll start from a clean slate and build up the final game. In contrast to all the prototypes we've been working on the last couple of weeks, we'll make sure to make the final game more BEAUTIFUL, more RELIABLE and, most importantly, more FUN!

That marks the end of this week's devlog. As promised, there's a completed prototype you can play and give us feedback on. And who knows, maybe an idea you have, might make it into the final game!

Goooobyyy! 

Get MAGNETS!

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